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Mac OS X Advanced Development Techniques (Developer's Library)
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by Joe Zobkiw
Sales Rank: 978122
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$4.95
At Amazon

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Paperback: 456 pages
Publisher: Sams April 22, 2003
Language: English
ISBN-10: 0672325268
ISBN-13: 978-0672325267
Product Dimensions:
8.1 x 8 x 1 inches
Shipping Weight: 1.7 pounds
Book Description
Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else.
The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as startup items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate.
These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.
Download Description
Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else.The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as start-up items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications, and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate.These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.
Customer Reviews & Comments
This book covers a pretty random set of topics from basic introductions to Mac OS X and Cocoa to things like CFPlugins and NSStatusItems. The introductory stuff is not useful to advanced programmers and the other topics, for the most part, are of insufficient depth to be useful to most advanced programmers. In many cases, you can learn just as much from Apple sample code, and more from the Apple documentation. It seems like the author just identified a bunch of topics not covered by other Mac OS X programming books (which is good), but then just had very basic information about them.
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Mac OS X Advanced Development Techniques (Developer's Library)
Available from Amazon
Price: $4.95

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