Dominant Systems - Michigan Network Solutions Provider Dominant Systems - Michigan Network Solutions Provider
Dominant Systems - Michigan Network Solutions Provider Dominant Systems - Michigan Network Solutions Provider
ARCSPIDER SEARCH
Enter Keywords:

Powered by Arc Spider - Smart Product Search Services 
Privacy Statement
PARTNER LINKS

Buy.com Coupons

Sony VAIO PC Special Offers

The Hottest Notebook Deals Are Here!


OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL)
Home > Computer/ Network Books > Mac OS X > Item 11
View Previous Product in Mac OS X View Next Product in Mac OS X

Click here to buy OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL) by  Robert P. Kuehne and J. D. Sullivan. OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL)
by Robert P. Kuehne and J. D. Sullivan
Sales Rank: 40869
Discount: 22 %
List Price: $49.99
$41.20
At Amazon
Get More Info On OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL)! Buy OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL) Now!

  • Paperback: 368 pages
  • Publisher: Addison-Wesley Professional; 1 edition December 27, 2007
  • Language: English
  • ISBN-10: 0321356527
  • ISBN-13: 978-0321356529
  • Product Dimensions: 9.1 x 7 x 0.9 inches
  • Shipping Weight: 1.5 pounds

    www.macopenglbook.com) contains the book's example code, plus additional OpenGL-related resources.


  • OpenGL® Programming on Mac OS® X will be valuable to Mac programmers seeking to leverage OpenGL's power, OpenGL developers porting their applications to the Mac platform, and cross-platform graphics developers who want to take advantage of the Mac platform's uniquely intuitive style and efficiency.

    About The Author


    Robert P. Kuehne leads Blue Newt Software, a consultancy that specializes in helping clients enhance their 3D graphics applications. Formerly Technical Lead for Silicon Graphics' OpenGL Shading Language, Kuehne has been involved with OpenGL since it was created, in roles ranging from programmer to shader compiler developer to SIGGRAPH presenter. He has also been a Macintosh developer since the early 1990s.

    J. D. Sullivan is an OpenGL driver engineer who has been writing graphics software professionally for more than fifteen years. While at Silicon Graphics, Inc., he was one of the original designers and implementers of the Volumizer API and later worked as part of the OpenGL software team focused on the Cobalt and Krypton graphics chipsets. Since SGI, Sullivan has worked on the Mac as his primary development platform, and he serves on the OpenGL Architecture Review Board.
    OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL)
    List Price: $49.99
    Discount: 22 %
    Available from Amazon
    Price: $41.20
    Get More Info On OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL)! Buy OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration (OpenGL) Now!
    Home |  About Us |  Network Services |  Security Services |  Testimonials |  Case Studies
    Tips & Tools |  Press Room |  Newsletters |  Employment |  Contact Us

    Copyright © 2008, Dominant Systems Corporation

    Dominant Systems Corporation