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Introduction to Programming and Object-Oriented Design Using Java
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Click here to buy Introduction to Programming and Object-Oriented Design Using Java by  Jaime Niņo and Frederick A. Hosch. Introduction to Programming and Object-Oriented Design Using Java
by Jaime Niņo and Frederick A. Hosch
Sales Rank: 573575
$107.77
At Amazon
Get More Info On Introduction to Programming and Object-Oriented Design Using Java! Buy Introduction to Programming and Object-Oriented Design Using Java Now!

  • Paperback: 1040 pages
  • Publisher: Wiley; 3 edition February 4, 2008
  • Language: English
  • ISBN-10: 0470128712
  • ISBN-13: 978-0470128718
  • Product Dimensions: 9.1 x 7.4 x 1.5 inches
  • Shipping Weight: 3 pounds

    Product Review
    Go to (http://www.javaranch.com/bunkhouse/bunkhouseDesign.jsp) to read a review of this text from JavaRanch.com. --This text refers to an out of print or unavailable edition of this title.

    Product Description
    * Objects First Approach. Students learn to design with objects from the start. In more traditional approaches, students first learn "programming basics in the context of procedural programming in the small." Since this frame of reference is essentially useless when attacking large-scale problems, students must later "re-learn how to approach problems. Instructors can present material from a point of view that will "make sense" throughout the curriculum. Presentation and justification of programming principles and good techniques is easier.
    * Emphasis on the distinction between class specification and implementation. Students learn to develop coherent class specifications early on, and to build components that conform to carefully defined, consistent specifications. The result is more main-tainable, error-free code.
    * Early emphasis on testing and test-driven implementation. Students develop a habit of testing as part of the implementation process. Testing is essential to ensure quality programs.
    * Current presentation of object-oriented design and Java. Students benefit from seeing general approaches to commonly occurring design patterns in a specific, well-defined context. This will also make it easier for students to "get the point" when such topics are introduced in upper-level design and software engineering courses. Other features include an emphasis on event-driven interfaces, rather than traditional procedural I/O; informal use of standard UML notation
    * Optional interactive exercises are designed for use with the open-source DrJava integrated development environment (IDE) - a popular tool for compiling and testing programs

    Customer Reviews & Comments
    This review is from: An Introduction to Programming and Object-Oriented Design Using Java (Paperback) This is an ideal book for those that want to learn Java with a college textbook. Starting with the basics each chapter is well written and illustrated and has a series of questions at the end to help you test your knowledge of what you have just learned. UML is used throughout as the illustration language. Later chapters deal with algorithms (e.g. storage, sorting, searching, etc.) All of the features of the Java language are covered. Swing is used to teach the basics of UI. There is nothing on web application work. Collections are taught using the new generics features of Tiger. A good book for those looking to learn how to program, and who want to start with the Java language and object-oriented design.

  • Introduction to Programming and Object-Oriented Design Using Java
    Available from Amazon
    Price: $107.77
    Get More Info On Introduction to Programming and Object-Oriented Design Using Java! Buy Introduction to Programming and Object-Oriented Design Using Java Now!
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