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Programming for Graphics Files in C and C++
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Click here to buy  Programming for Graphics Files in C and C++  by John R. Levine. Programming for Graphics Files in C and C++
by John R. Levine
Sales Rank: 2982379
$0.43
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  • Paperback: 512 pages
  • Publisher: John Wiley & Sons February 1994
  • Language: English
  • ISBN-10: 0471598542
  • ISBN-13: 978-0471598541
  • Product Dimensions: 9.2 x 7.5 x 1 inches
  • Shipping Weight: 1.8 pounds

    Book Description
    A code-intensive guide for programmers, with an optional disk that contains a wealth of source code in C and C++. Introduces some of the key issues surrounding graphics file formats. Emphasizes solutions to major problems when dealing with graphics files such as file and memory management, conversions, reconciling discrepancies between graphics files contents and capabilities of output devices, edge-detection algorithms and JPEG compression.

    The publisher, John Wiley & Sons
    A code-intensive guide for programmers, with an optional disk that contains a wealth of source code in C and C++. Introduces some of the key issues surrounding graphics file formats. Emphasizes solutions to major problems when dealing with graphics files such as file and memory management, conversions, reconciling discrepancies between graphics files contents and capabilities of output devices, edge-detection algorithms and JPEG compression.

    Customer Reviews & Comments
    This review is from: Programming for Graphics Files: In C and C++ (Paperback) This book explains clearly how to read and write many forms of graphics file and has extensive source code examples. Absolutely wonderful. Comment | Permalink | (Report this)

  • Programming for Graphics Files in C and C++
    Available from Amazon
    Price: $0.43
    Get More Info On  Programming for Graphics Files in C and C++ ! Buy  Programming for Graphics Files in C and C++  Now!
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