Dominant Systems - Michigan Network Solutions Provider Dominant Systems - Michigan Network Solutions Provider
Dominant Systems - Michigan Network Solutions Provider Dominant Systems - Michigan Network Solutions Provider
ARCSPIDER SEARCH
Enter Keywords:

Powered by Arc Spider - Smart Product Search Services 
Privacy Statement
PARTNER LINKS

Buy.com Coupons

Sony VAIO PC Special Offers

The Hottest Notebook Deals Are Here!


NetWarriors in C: Programming 3D Multi-Player Games in C
Home > Computer/ Network Books > C++ > Item 114
View Previous Product in C++ View Next Product in C++

Click here to buy NetWarriors in C: Programming 3D Multi-Player Games in C by  Joseph D. Gradecki. NetWarriors in C: Programming 3D Multi-Player Games in C
by Joseph D. Gradecki
Sales Rank: 1145943
$0.41
At Amazon
Get More Info On NetWarriors in C: Programming 3D Multi-Player Games in C! Buy NetWarriors in C: Programming 3D Multi-Player Games in C Now!

  • Paperback: 448 pages
  • Publisher: John Wiley & Sons April 3, 1995
  • Language: English
  • ISBN-10: 0471110647
  • ISBN-13: 978-0471110644
  • Product Dimensions: 9 x 7.5 x 1.1 inches
  • Shipping Weight: 1.7 pounds

    The publisher, John Wiley & Sons
    Offers everything C programmers need to create a complete game from scratch that works over modems, Ethernet networks and the Internet. The book contains all the theory and practical C programming techniques. The accompanying CD-ROM provides the software: a 3D ray-casting graphics engine, tools for developing and manipulating graphics, C code plus a ready-to-run game with 3D graphics, sound, music, modem, network and Internet capabilities.

    Back Cover Copy
    Create sophisticated 3D multiplayer games that work over modems, ethernet networks, and the Internet

    But who wants to do it from scratch? With this book/CD set, you'll get a 3D game engine and a set of communications utilities that will help you quickly develop your own games.

    On the CD ROM you'll find: Real-time 3D ray-casting engine (written in C) that can be used to create sophisticated 3D games Visual map editor and other utilities for creating animated monsters, wild texture-mapped walls, and building elaborate mazes Music editor for adding pulse-pounding sound effects and music to your game Code for adding modem, ethernet, and Internet communications for multiplayer excitement Minotaur: a 3D multiplayer game with real-time graphics (source code and executables) Source code and executables for hundreds of games, game demos, game libraries, graphics converters, memory management utilities and more!

    Customer Reviews & Comments
    Well, I didn't read this book but I give it one star because of a sentence on the book's review: "But who wants to do it from scratch?" Well, I do. If I'm going to build a realy serious game I will make it all mine and use my own engine as that is the way I could change everything and use all of it's features. I am not going to use someone's else engine because maybe it won't be able to do everything i want it to do, and that will make some problems, because it's not mine and I wouldn't know how do I change it. When I'm learning to write a game, I want to learn how to build an engine because this is the only way I could succeed. Comment | Permalink | (Report this)

  • NetWarriors in C: Programming 3D Multi-Player Games in C
    Available from Amazon
    Price: $0.41
    Get More Info On NetWarriors in C: Programming 3D Multi-Player Games in C! Buy NetWarriors in C: Programming 3D Multi-Player Games in C Now!
    Home |  About Us |  Network Services |  Security Services |  Testimonials |  Case Studies
    Tips & Tools |  Press Room |  Newsletters |  Employment |  Contact Us

    Copyright © 2008, Dominant Systems Corporation

    Dominant Systems Corporation