This exceptionally useful text offers Scott Myers's expertise in C++ class design and programming tips. The second edition incorporates recent advances to C++ included in the ISO standard, including namespaces and built-in template classes, and is required reading for any working C++ developer.
The book opens with some hints for porting code from C to C++ and then moves on to the proper use of the
new and
delete operators in C++ for more robust memory management. The text then proceeds to class design, including the proper use of constructors, destructors, and overloaded operator functions for assignment within classes. (These guidelines ensure that you will create custom C++ classes that are fully functional data types, which can be copied and assigned just like built-in C++ classes.)
The author also provides a handful of suggestions for general class design, including strategies for using different types of inheritance and encapsulation. Never doctrinaire and always intelligent, these guidelines can make your C++ classes more robust and easier to maintain.
--Richard Dragan
--This text refers to an out of print or unavailable edition of this title.
Customer Reviews & Comments
From beginning to end this book is packed with information that is IMMEDIATELY applicable. For example "Always declare destructors to be virtual" otherwise you may end leaking memory when subclasses are deleted. Or hiding the implementation of a class in an "Impl" that your class just passes through to. That way, if the implementation changes, the clients of the class are protected from recompilation. Beyond the wealth of just downright practical information the oragization is fabulous. The only other technical book that has organization as good as this one is "Design Patterns" There are several chapters such as "Memory Management" that have "Items" and each item has a few paragraphs describing the motivation for why you should believe Meyers with examples to prove it. Then there are solid examples that show the implemantation of an example usage. My company gave this book out with "Design Patterns" to EVERY developer in the company, and it was probably the smartest thing I've ever seen a company do. Read it and learn a TON.